(Finished Ego Draconis on normal and... FoV on Nightmare (thanks to Joram smile ) )

still, I can understand why some are turned off by this game. For some reason, the show stopping spikes in difficulty never happened to me during plot points. But it did happen (a couple of times) on some obscure quests and luckily I'm at a position to just walk away from it (thought I never did).

When I played FoV I was surprised to encounter respawning enemies. IMO, a good decision. However, I'm quite curious as to why the respawn wasn't implemented in the Ego Draconis part of DKS (since I never encountered respawn there).

Larian seems to be learning from mistakes since I gather that a lot of changes were implemented on DKS (I never played the original Ego Draconis). Well, I think that puts my experience on a positive note at least.