Hi everybody,
at first: thanks to Larian for making this wonderful game. The love for making games oozes from every pore of it. Long may you run.
I spent quite some time with various methods of getting Anti Aliasing (AA) work (mentioend here and on other places), but to no avail (using an Nvidia GTX 580, Win Vista 64bit, on a Samsung 2233rz with 1650 * 1080).
Finally this cool, small program ended all my woes - it's very new at he time of writing this and implements Nvidia's FXAA for older games (especially those who use a defered lighting engine). It works like magic with Divinity 2: DKS. All kudos to the briliant developer of the programm named "some_dude".
You can read details and experience reports by many users down below:
here (German)
http://www.forum-3dcenter.org/vbulletin/showthread.php?t=510658 or here (English)
http://www.geeks3d.com/forums/index.php?topic=2219.0 The verison I liked the most for D2:DKS (even better than some new ones I tested) is this one (v8.7):
http://www.mediafire.com/?72acza7f3d2wwar Installation (from the readme and how it worked very smoothly for me):
If the game uses DirectX 9, put all files from the d3d9 directory into the directory containing the game executable.
If the game uses DirectX 10/11, put all files from the d3d10 directory into the directory containing the game executable.
The file is very small and installtion should be done in about 15 seconds. The effect is likely to awe you - I got rid off 90 percent of the jaggies and textures look extremly detailed and sharp. Frame rate still super smooth.
Best wishes
youngneil1
P.S.: I am gonna attend Gamescom 2011 in Cologne and see I if can find Larian in all the crowded trouble. Looking forward to seeing you guys live.