StingingVelvet: Steam isn't DRM, in itself. It's a client that accesses a database of game data. Whether or not the game has any DRM is up to the developer/publisher/whoever is in charge of that. Not Valve, unless of course its their game. This is proven by there being no Steam hooks in Divinity 2. The version you purchase on there is not linked to the Steam client, you can run it with Steam closed, no problem. It's been that way for as long as I've owned the game, so I don't really even know what you're talking about. Also, you should show more respect to one of your beloved companies digital distribution channels. You do realize front page ads on Steam helped push this game into the North American gamers view in a way the lack of coverage by the gaming press never did.

What bothers me is that the very day Larian announces a patch to remove DRM, my game is de-activated by Securom. For no apparent reason. One of the value added features of Steam is automatic and invisible downloading and installation of patches. I expected when Larian did this, they would have pushed it through their digital distributors. I'm disappointed they didn't. I hope the slightly better position I'd hope Divinity 2's success has left them in gives them some more say in packaged DRM in the future. :P

Sorry for ruffling feathers. But I still have a question: Is this patch being pushed through Steam at some point? It really should. Securom is the worst.

Last edited by darkling; 03/12/11 04:02 AM.