Don't forget agility. On average, most warriors end up having 2 points strength per level, 2 agility and 1 constitution. Especially at the beginning of the game that will vary, though, based on equipment you find, or the requirements on what you want to use, etc. Constitution generally gets boosted early in the game, and can be ignored later when there are plenty of extra hit points from equipment bonuses.
ARIC'S WARRIOR GUIDEThe game is biased towards swords, with more unique swords in the game than other weapon types. Warriors tend to have lots of spare skill points, though, especially if they rely on purchased or found spell books for mage skills. You should easily be able to max a couple different weapon expertise.
Free skills, and spell books you can buyI found Stun helpful, but didn't bother with any of the passive damage skills (at low levels they don't get triggered very often, and by the time I was a high enough level to max them, I didn't need the extra boost).
Are you playing the disk version or download? Some of the skills were changed in the download version, though not that would have a big effect on warriors.
If you have 1 skill level of Sword Expertise and Augment Damage (the starting skills for the male warrior), you just have to save and re-load to get another level (at least in the disk version of the game). This works for other characters, but you have to put the first point in those two skills yourself.
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