After clearing Sentinel Island and most of the Battle Tower, I headed back to Broken Valley to turn in the remaining quests there and finish up a few things. Checking merchants Derk had random equipment with several enchantment upgrades, including Increased Damage level 10; the others were Life leech 9 and 10, Butcher 9 and Melee Protection 9 (had 8 and 10 already). I didn't reload. Lamotte gave me Poison 10 and Ranged protection 10 on the second try, while Locke had Static Charge 8. I reloaded 3 times for Needleman and Mara, but they didn't offer anything good.
Returning to the battle tower, reporting the demon's name to Sassan brought me to level 24, so I did another quick round of the merchants. Sam had Increased Damage 10 (which I had just gotten) and Increased Magical Damage 10, Carlin had Poison 9 and Ranged Protection 9 (both on the second try), Derk had Life Line 10 on the first try and nobody else had anything (didn't bother reloading).
For non-random equipment, Increased Damage 10 is on the Bow of Orobas, which can be bought inside the harbour building in the fjords. The best that Lancet's
DKS FAQ/Guide mentions for Increased Magical Damage is level 9, on a sword that can be bought in FoV.
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