Originally Posted by Raze

After clearing Sentinel Island and most of the Battle Tower, I headed back to Broken Valley to turn in the remaining quests there and finish up a few things. Checking merchants Derk had random equipment with several enchantment upgrades, including Increased Damage level 10; the others were Life leech 9 and 10, Butcher 9 and Melee Protection 9 (had 8 and 10 already). I didn't reload. Lamotte gave me Poison 10 and Ranged protection 10 on the second try, while Locke had Static Charge 8. I reloaded 3 times for Needleman and Mara, but they didn't offer anything good.

Returning to the battle tower, reporting the demon's name to Sassan brought me to level 24, so I did another quick round of the merchants. Sam had Increased Damage 10 (which I had just gotten) and Increased Magical Damage 10, Carlin had Poison 9 and Ranged Protection 9 (both on the second try), Derk had Life Line 10 on the first try and nobody else had anything (didn't bother reloading).


For non-random equipment, Increased Damage 10 is on the Bow of Orobas, which can be bought inside the harbour building in the fjords. The best that Lancet's DKS FAQ/Guide mentions for Increased Magical Damage is level 9, on a sword that can be bought in FoV.


Welcome to the forum. wave


How'd you get level 10 enchantments on random equipment from Broken Valley? I've never seem them appear until after at least level 25.