I said no, bt i mean yes. The stats should be random, but there should be limits so thet things can't be very bad, very good neither. My system should look like this:
Let's say we have the holy sword. It should have 15 AP(ability points). And then the game randomly divides the AP. (like 4 AP to frost(4), 5 AP to spiritual dam(5), 3 AP to strength [here the AP=stat*2] which makes +6str and some more 4 to resistance to lightning [here AP=res*4 or res*5]. I hope you understand what i mean, the weapons should be equal but NOT ALWAYS HAVING THE SAME ABILITIES.


If you are in a sticky situation then the best tactic is to get out of it.