5. Divine Divinity second official game patch 1.34 v1.0034A (May 2, 2003). Removes Safedisc protection, leaves CD check only.There is no actual disk check, just the game playing the intro cutscene off the Play CD (which can be disabled, see
here), as well as cutscenes during the Blessing Ceremony and the end of the game (which can not be disabled).
The 1.34 patch also fixed the black map bug introduced in the 1.33 patch (other than that there were no differences). After installing the 1.33 patch, some people found that loading a save made in a previous version of the game (new games had no problem) that one or more (IIRC usually one) regions of the game (Aleroth/Ferol, Dark Forest, Verdistis) would be reset, so the fog-of-war would be completely black again (annoying, but easy enough to re-clear) and that quest opened locations could be re-sealed (possibly breaking side and main plot quests). In the council hall, for example, the door to the scrying room would be sealed if the council hall/Verdistis map was hit by this bug. Until the 1.34 patch was released there were a couple workarounds to get back into required areas.
Unofficial(electronis software distribution - ESD) releasesThe download version of DD is an official release, and is available from Impulse as well as GoG.
All quests/story/map errors appear again. Beware! Several other changes has been made instead, however (see this topic for details).That link is the first claim I recall seeing of old bugs returning.
Are there any other game versions not listed here?I think that is it for English versions. There was a DVD release of the game (v1.34, same as the patched or re-release CD versions).