Originally Posted by Stabbey
I'm coming up on 290 hours played. Of course, 180 of that was my first three characters, and the other 110 is for the Let's Play I'm doing, which involves a lot of replaying and alternate takes on things.


Hi Stabbey wink

I read a frist part of your "Let's Play" . Really very nice and full of good info, great job !! Very good & again a nice to read LP of one of your playthroughts in the Divinity Universe that is Rivellon smile

I've a comment :
what you write about the Summon Ghost is not complete : besides the Ghost can heal your hero, it also use fireballs ! So this Ghost is not only for defense . And the best way to keep your Ghost alive is to attack those enemies that try to kill your Ghost.
It's indeed: how higher your skill in SG, how more the Ghost can heal you with a single cast wink
I personal find this skill superb because you've 3 things at the same time(!) :
1) an ally who can distract the enemy so you've more time for other combat or non-combat actions
2) SG can heal you : Healing skill
3) SG use Fireballs : Fireball skill (the Ghost becomes stronger (higher level) and also his fireballs become stronger)

And another thing I, personally, wish to say about a Priest build :
it's really not boring, on the contrary, it's big fun to play as a Priest. And a Priest Skill like Charm is in fact also an offensive skill because you now can make more allies (temporarily, but at level 1 Charm most of the time already long enough because of the fast battles) and at level 3 Charm you can charm more than 1 enemy ... Curse is also 'a kind of' offensive skill because you lower the defenses of your victimes ...
Just my thoughts and, of course, no offense at all to you wink

I really admire your writings on your Let's Play, fantastic they are smile

Good luck Stabbey up


On 7th of february 2015 : I start a new adventure in the Divinity world of Original Sin,
it's a Fantastic Freaking Fabulous Funny ... it's my All Time Favorite One !