Actually the turn-based combat really excites me. Hacking and slashing has always lacked that strategic element [...]
That's why it is called as "hack&slash" and has its own sub-genre now, thanks to Diablo?
Originally Posted by Estrogen
I'm preety sure that most of the people complaining are "playstation-teenagers" who played only in the recent Divinity instalment on their mommy's consoles...
Your deep insight into the root of the issue astonishes me, man.
Originally Posted by AlrikFassbauer
I have a suspicion : The birth of the first Dragon Knights ...
Yeah, I thought about that too, but again - why Sin? According to D2 story, the bonds between real Dragons and chosen humans were a blessing, not a curse or something bad.
flixerflax Haven't read the article yet, will reply when do.