flixerflax
The article on RPGWatch seems to be quite similar to the french one, just in proper english. Nothing new, but at last I've got the chance to understand some bits regarding the story and it seems promising so far, but I'm still not convinced. Why would Council and Orcs go into fight, if the Council supposed to be exist and formed from all the races only during the rising of the Damned One/Lord of Chaos?

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You can also combine objects that are found in the game. If you have poisonous mushrooms you will get very sick eating them but when applied to your weapon it results in a poisonous weapon doing more damage.


Food will nourish you, as expected. It can be found in the game, but you can also create your own food. To facilitate this, there will be recipes and notes lying around that will explain what some combination of items can do for you to stimulate experimenting with them. You can find grain, for example, that combined with water results in dough and if you find an oven you can bake your own bread.

Combining objects also works on summoning dolls. They could be made stronger by combining them with rock, which the doll puts on its fists to hit harder. They are experimenting a lot with the system to find out what the limits are and what can be achieved.


All of this sounds REALLY promising, but damn, turn-based battlesystem really turns me off. Unlike Fallout, in Divinity games it will some kind of layer for me, between the gameworld and me and thus interaction with this world and atmosphere would look a bit... "artificial". Ugh, I don't know.