Originally Posted by Elliot_Kane

The 'ridiculous' comes in when the bars advance very fast, there is no pause when it's your turn and you need to move through several menus to get at things like healing - which means you have no time to use any abilities except hit fast and hope like heck they die before you do.

The 'at least slightly boring' comes in everything else. With the traditional 'everyone stands in a line' JRPG approach, there is no tactical element whatsoever and no real strategy, either. Your group is either powerful enough, or they are not.


Have you tried Dofus, Heroes of Might and Magic, King's Bounty or Fallout ? They are turn based, and neither of those things you describe. With what you describe, it seems to me you've only played J-RPG (as turn based games).