What I would like to see:
1) Darker & more realistic graphics and grimmier atmosphere
2) Being able to switch between real time and turn based combat
3) At least 4 class trees to chose from [first Divinity lacked a bit in this department]:
a) Woman can specc to become either sorceress [dps/healer] or thief [dps]
b) Man can specc to become either paladin [dps/healer] or warrior [dps/tank]
4) Kiril Pokrovsky's score
5) Randomized loot system
Last edited by Estrogen; 31/05/12 02:22 PM.