I just read PC Gamer's preview of Original Sin. In that review there is a comment which would imply that this "RPG to dwarf them all" will PC / MAC only.
Imply? I thought he said that directly, haha.
So this would suggest that if Larian really do want to make the RPG to dwarf them all and it is 3rd person 3D then it would be PC / MAC only or on next generation consoles. 2015 is a long time off but current console technology sounds like it isn't good enough for what Larian really want to do in their games.
I don't think the technological base is the only aspect Swen was talking about. He didn't mention anything in particular, but I've got the impression it was about the userbase and the infrastructure of console videogame field as well. Not exactly direct affection but it forces you to shape the game to match some requirements.
The only way around the problem would be a cutdown version for consoles. I wonder if Larian could have any input on this.
Hardly rational from resource and financial standpoint to develop two different versions of the game for eahc platform (I don't mean technical aspect, of course).