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veteran
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OP
veteran
Joined: Mar 2003
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Hello,
towards Larian I have a short question :
The main picture shows both protagonists - but it appears to me as if the woman was missing one arm. It is at least obscured.
Was this intentional ? Or is it just a matter of too dark graphics ?
I'm wondering.
Alrik
When you find a big kettle of crazy, it's best not to stir it. --Dilbert cartoon
"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch
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stranger
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stranger
Joined: Jun 2012
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After Beyond Divinity already featured two protagonists who were able to carry both two-handed-weapons and one-handed-weapons, I´d say we´re going to have a whole new experience in the RPG genre by also playing as a handycapped (amputated) female character to make the player face some of the real problems of our world.
In the ingame dialogs we´re going to face not just medieval antifeminism but also some really hard Teratophobia which is going to bring you further in the emotional world of a handycapped warrior.
~ Great idea IMO !
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veteran
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veteran
Joined: Aug 2009
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In the ingame dialogs we´re going to face not just medieval antifeminism Ahahaha.. what.
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veteran
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veteran
Joined: Jan 2009
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At least one of the concept art pictures shows her crossing her arms and rolling her eyes, so she probably has both hands.
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old hand
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old hand
Joined: Mar 2003
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That's the one...
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stranger
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stranger
Joined: Jun 2012
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At least one of the concept art pictures shows her crossing her arms and rolling her eyes, so she probably has both hands. This is my favorite concept art In my head it goes like this. Guy: "Hey, wanna go out for pizza?" Girl: "Seriously? Did you really just say pizza? Can't think of anything more creative?" Guy: "What? What'd I do?....Sheesh"
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veteran
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veteran
Joined: Aug 2009
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Anthea
Any chance for hi-res version?
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old hand
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old hand
Joined: Aug 2010
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It's like they're at marriage counseling...
Guy: "I mean I just don't know what to do. I try to please her in every possible way and I give her everything she wants but then she just acts like this..."
Girl: "That's because you're not the sexy hot handsome Beyond Divinity hero!"
Guy: "Are you listening to this counselor? Can you tell her that Larian killed the BD hero off? Love! He's dead! Deal with it!"
Girl: "Never!"
The Beyond Divinity hero - dead but not forgotten...
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veteran
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veteran
Joined: Jan 2009
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For that image, I pictured him saying something along the lines of "Can you believe the s^$& I have to put up with?"
(I don't know what she said just before that, but that's how I imagine his response.)
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veteran
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OP
veteran
Joined: Mar 2003
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Lovely picture !
When you find a big kettle of crazy, it's best not to stir it. --Dilbert cartoon
"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch
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old hand
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old hand
Joined: Aug 2009
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According to E3 video there's a relationship mechanic in the game and indeed the two main characters are quite different in disposition, so this relationship is likely influenced depending on the decisions you make in the game. So they either grow closer or further apart (which influences the ending of the game, maybe). I wonder whether that's the meaning behind that piece of artwork with the rift between two characters.
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old hand
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old hand
Joined: Aug 2010
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veteran
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OP
veteran
Joined: Mar 2003
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When you find a big kettle of crazy, it's best not to stir it. --Dilbert cartoon
"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch
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veteran
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veteran
Joined: Aug 2009
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veteran
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veteran
Joined: Apr 2005
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Two friends for life ... to death ...
On 7th of february 2015 : I start a new adventure in the Divinity world of Original Sin, it's a Fantastic Freaking Fabulous Funny ... it's my All Time Favorite One !
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old hand
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old hand
Joined: Jun 2003
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Split personality disorder, actually one of the 2 is in the imagination of the other one. And thus actually there is only 1 protagonist.
Oh, and at the end the entire game was just a dream.
Oh, and they were dead the entire time.
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enthusiast
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enthusiast
Joined: Aug 2008
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Split personality disorder, actually one of the 2 is in the imagination of the other one. And thus actually there is only 1 protagonist.
Oh, and at the end the entire game was just a dream.
Oh, and they were dead the entire time. Who leaked the script ?
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old hand
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old hand
Joined: Dec 2003
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Oh, and at the end the entire game was just a dream. Oh yeah, let's take ideas from:
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old hand
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old hand
Joined: Mar 2003
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As long as it's not from Twilight, it is OK
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old hand
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old hand
Joined: Aug 2010
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addict
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addict
Joined: Mar 2003
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Guys, guys, did you see this? Look closely ...
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enthusiast
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enthusiast
Joined: Jul 2012
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Look it stands to reason...You can't eat 'cos you don't have a stomach!
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veteran
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veteran
Joined: Aug 2009
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Guys, guys, did you see this? Look closely ... Is it supposed to be that small or is it a thumbnail?
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apprentice
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apprentice
Joined: Nov 2010
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I find it strange the main graphic is of them holding hands. This says to me (or more importantly to a casual fan) that there is a romance between the two main characters. i.e. not really optional.
Cause if there is the option not to have one, then the main graphic makes no sense as a direct representation of this game as I choose to play it. So it's kinda weird they went for that one as the main cover art. Or is this likely to change for the game when it comes out?
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enthusiast
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enthusiast
Joined: Jul 2012
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It's obviously a bromance first.
Look it stands to reason...You can't eat 'cos you don't have a stomach!
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veteran
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OP
veteran
Joined: Mar 2003
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I think the archetype of the (male) player as an "lonely wolf going out into the world and kills everyone who tries to hinder him becoming a half-god" is a but overused now.
When you find a big kettle of crazy, it's best not to stir it. --Dilbert cartoon
"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch
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enthusiast
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enthusiast
Joined: Jun 2012
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Guys, guys, did you see this? Look closely ... Arhu is back! I knew it will come true since his... appearance in FoV outro cutscene.
Last edited by Brainer; 27/08/12 02:16 PM.
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Support
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Support
Joined: Mar 2003
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Actually, he is not 'back'. D:OS is set before the events of DD and DKS. Though in regards to your spoiler, that certainly indicates Larian hadn't forgot about Arhu, and qualifies him as a recurring character, so showing up in D:OS is hardly surprising.
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veteran
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OP
veteran
Joined: Mar 2003
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On the top could bebe Der Adler, a forum member who was active during early development, was planned to be included in the Wasteland part, but was in the end cut.
When you find a big kettle of crazy, it's best not to stir it. --Dilbert cartoon
"Interplay.some zombiefied unlife thing going on there" - skavenhorde at RPGWatch
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veteran
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veteran
Joined: Aug 2009
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Guys, guys, did you see this? Look closely ... Speaking of - I've got my copy of the poster from Gamercastdotnet raffle. Yay.
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apprentice
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apprentice
Joined: Nov 2010
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It's obviously a bromance first. So she's a he? Interesting. First game with transgender main character?
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stranger
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stranger
Joined: Jan 2011
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When I saw the male character in the pictures, something remind me to.. For who don't know who is him, is the In Extremo vocalist Michael Robert Rhein, "strange"(wtf)
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old hand
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old hand
Joined: Aug 2010
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Wait and that's Zandalor too! I hope that he's more like his Divine Divinity self and not Divinity II. I liked him in Divinity 2 but he was a far more deeper and badass character in Divine Divinity. For one, he showed more emotion and felt more like a friend rather than a mentor. The fact that he felt more like a friend really agrees with what he says in Divinity 2 about The Divine One. I liked the fact that he saves you at the beginning, then you save him and then he saves you later on once again. I even remember that you could get into a bit of an argument with him in the Council. In Divinity 2, he was completely different, not that a character should remain the same as time progresses and there's plenty that has happened since Divine Divinity for him to have changed but what with Original Sin being before Divine Divinity, he should be more like how he was during that time. So less epic and extraordinary speeches and more emotion and wisdom. Here's an example of what I would like to see from Zandalor in Original Sin: http://www.youtube.com/watch?v=_70IiZ4N-yQWhen he was shouting at Damien in The Battle Tower, he did sound similar to his old self but he didn't display as much anger. You'd think he'd by mighty mad at Damien for all that he has done, his old self would have been.
Last edited by Demonic; 10/10/12 09:06 PM.
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veteran
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veteran
Joined: Aug 2009
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Yeah, can't disagree on this one. While Zandalor is second plane character and I want to stay him in this role, I still would love to see more of him, more interaction with main hero and other characters, more involvement in the story.
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enthusiast
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enthusiast
Joined: Jul 2012
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I hated Zandalor's look in Ego Draconis..
Look it stands to reason...You can't eat 'cos you don't have a stomach!
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old hand
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old hand
Joined: Aug 2010
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I hated Zandalor's look in Ego Draconis.. Same here. Same here. They need to make him look more like his avatar in Divine Divinity.
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Moderated by ForkTong, gbnf, Issh, Kurnster, Larian_QA, LarSeb, Lar_q, Lynn, Monodon, Raze, Stephen_Larian
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