I read that italian localization in not confirmed yet, but I don' t Larian will not do that, or not!? O.o
We'r working on it - we'd like to, that's for sure. It really is a money issue where we need to figure out if the costs of localization in a particular language can be recuperated from a specific market.
- The interation with the scenary is very powerful, better than Divine Divinity...; but apart the barrels, will there be another elements to interact with?
Yes - we'll cram in as much of these as we can.
- Will the trees be infiammable with our fireballs?
That idea has been dismissed so many times in the past because of the problems it'd cause, that nobody on the team thought of it this time, at least not that I know. It'd be cool though, so we'll discuss the idea. Mind you, no promises

- Will the world be open and bigger than DD one?
It's pretty big, but it's very hard to compare directly. Measuring the size of the world is not just a questions of measuring the relative size, you also need to take into account how much you can do in that world and what parts are accessible, what not. I actually don't know how large the

world was.