Originally Posted by Brainer
Variability in decisions - in situation with Sarah we, for example, may extinguish the suicide bomber. Or teleport Sarah out of the house. Or protect her with the kind of invincibility. Or convince bomber not to blow up. Or just kill them both. Or... well, only imagination of players is the border, in fact. Should we expect this?


Yes. There's multiple ways to deal with the bomber from what I heard. There was a video showing the gameplay on Gamespot and the player later killed Sarah afterwards to steal an apple from her house for the greater good.