fixed gender is fine by you?
Well good for you. Ok- lets have the fixed gender as FEMALE.
How about that? Is that ok with you? Or is what you mean your ok with fixed gender as long as its a man?
The main enemy being a woman does NOT make up for the lack of female lead if they do indeed go that route.
So how about being ok with a CHOICE of gender- then everybody is happy and it surely has NO down side -
beyond extra dev time/cost but that is true of the many hundreds of games that stil do it anyway. You DO get more sales if you offer potential buyers more stuff they may want.
I do not care for male or female protagonists. I do care for storytelling. Should every game from now on be released with men and woman in dual stories? You could ask directors and novel writers the same thing. It's too late for a change of thoughts by now for DC anyway. It'd be fair though that Lar's next game would star a heroine.
And I ivite you to prove us that making the protagonist's gender optional results in better salings, independently of the gameplay.
It might also be interesting to hear from games featuring female protagonists. Right now (it's rather late) I can't think of anything but beyond two souls (although I fear this game might become more movie than game), so surely there can't be many of them. I assume male protagonists have already proven to sell well, while female ones would still be experimenting, taking risks. Offering both might limit storytelling on the protagonist's plot. Even Bioware's games aren't natural by that: most npcs should act differently towards a man than a woman. And that involves A LOT of tweaking scripts, voice recordings, ...
I'm tired now but I'll keep track on this particular thread. Have a nice summer by the way!