NWN was an outstanding game on several levels when it shipped. The multiplayer was especially well received, and there are PW active to this day. NWN 2 flopped (mostly because the game was an absolute resource hog with poor graphics and more bugs than pond in Georgia).
I think the largest part of its success was the ability to host persistent worlds with 40 - 60 players and (eventually) database and .dll support for custom tools.
Is D:OS going to be similar to this? I understand it will be multiplayer, but most games now only allow 4 - 8 players and don't allow separate, server-side character files (opting instead for embedding them in the save file).
I think the world is waiting for another open and highly editable RPG to ship.
EDIT: After spending more time looking at the screen shots, it looks like you're using a version of the Electron engine. Is this true? Or are there just similar features that make it appear that way?
Last edited by twopounder; 20/07/12 03:40 PM.