I have not tried that. No problems with any other cutscenes(I have only seen the first one). If I don't reduce the number of processors, everything works fine - but then there is obviously the sound issue. Right now I am experimenting with a utility called "cpugrab" and running it at like 75%. With only an hour of game time for comparison, I have not had any issues with the static sound yet, and the cutscenes play. I will update later.