Originally Posted by Kein
Okay, I've got a chance to watch the video now and I must say I agree about the art-style. While it didn't really/actually changed much, they seems to be tweaked overall color palette and it looks rather appealing. But I was more pleased by how accurate the textured and design is. Lovely.

What disappointed me a lot is these redundant dialogs like this:
[Linked Image]

I know, these won't appear often, only in some cases with simple/primitive quests, bu still... it really ruins immersion for me. Oh well.


I have to agree, I don't like the one-word responses from the main characters. It's really missing the Divinity flavour where you can choose your own (usually snarky) responses.

A neat idea I'd like to see is several dialogue options, and if you mouse over them, you see a portrait of your main character having a different expression, so you can get a sense of what his or her attitude will be if you choose that line. Done well, it could even be used with two or more identical lines, but the expression gives a completely different context for each of them, and can provoke a different response.