Originally Posted by Macbeth
I was dissatisfied by it too because she’s a great character and deserved a real showdown with the player that could end in bloodshed or pacification, depending on the way the player handles the situation.


Personally, I would like to see a third way : An unlikely alliance against someone. Against the will of both (hm, that suddenly reminds me of Beyond Divinity now ... think ).

This would make room for a subtle character development between both. I would really like to see that, perhaps even up to the point of a romance.

Perhaps even to the point that Rhoda - out of free will, of course ! - Nothing forced - I hate those situations where a character is forced into something - willingly dedicates herself to the cause of the Dragon Knights.

An extreme point would be that both would kind of "breed" a new generation of Dragon Knights - after their marriage. wink

Personally, I'm more and more becoming tired of the "lonly wolf" cliché of adventure and RPG heroes. I want to see something more hearty nowadays instead. Although I must admit that the current "dark & gritty" fashion stands diametral against me.

I think, the older I become, the more I'm seeking something emotional in games. And "emotional" means in my case "positive emotions". Bloodshed, tragedy and the cliché of a "lonely wolf" of whom the whole family has been slain (or even the whole village) and he is the last remaining survivor of his ... race ? - these things have become almost overused in recent times.

I want positive emotions back into games. wink


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