Well if I get immersed in Call of Duty, does that suddenly mean it's a traditional role playing game? Of course not! When I was referring to "bashing buttons" I meant for combat. Divinity 2 requires you to constantly bash the attack button to attack. In Divinity Divinity all you had to do was click on an enemy and your character attacked, combat was based on statistics and your abilities. While Divinity 2 still retains an importance for statistics and abilities, there are some encounters where you can win by skill alone and your rolling and jumping capabilities become important during these fights (especially if you're playing on Nightmare).