I just registered after finding out last week what this game was all about. I just wanted to thank Larian for a) the game (the premice sounds fun and the mechanics lokk interesting) b)releasing the toolset, and ac) for the dialog system taking into account different advices from the players.

It reminds me a bit of SWTOR way of dealing with multiple choices in instances and I find this very interesting. Still, this intrigues me : what prevents the player who was overruled to do what he damn pleases ( for example killing the princess instead of saving her like the other two wanted). I hope there are possibilities to prevent/authorize this in the editor as this kind of liberty entails a big deal of work for the modder (who may just want to give one choice to the whole party of PCs).

Whatever this answer, I hope we see mods using this system (I'd like to create one but I already tried several times and I know that even with the best tools, you need time to create something "worthy").