I liked the ending of D2:ED, as well.

Installing FoV will apply some of the graphics and engine updates to the D2:ED part of the game. I'm not sure exactly if or what that may change in terms of content or gameplay, though. Most people were interested in what was not added with the add-on, rather than what was, to decide if they wanted to get FoV (and then maybe the conversion patch) or DKS.

You can download FoV, though, and not install it until you are ready to continue with a character into the add-on, or want to see the changes in D2:ED.


From D2:ED + FoV vs DKS?:

Originally Posted by Lar_q
Flames of Vengeance retroactively applies many changes which are introduced in DKS also to Ego Draconis. Most engine changes for instance are immediately present in Ego Draconis. To maintain compatibility with existing savegames however, there are a number of things which aren't changed when you install FOV. These are:

Enemy placement and balancing (massive overhaul)
Loot and set-items (complete overhaul)
Story and scripting changes (e.g. in DKS flying fortress gameplay is very different to ED)
Art changes in Ego Draconis (though you do get the advantage of better lighting & shading)

In general, if you played or finished Ego Draconis and don't want to start over again, get FOV.

If you don't mind starting over again, get DKS, in which the total gameplay experience is in my opinion much more stream-lined.

There's no big differences between the FOV content in DKS and the FOV content applied to ED.

Originally Posted by Lar_q
Ok, let's me try again - it's pretty clear when you play it but somehow I find it very hard to write it down:

The Dragon Knight Saga has been approached as if it were an entire new game from the point of view of the core item-fever & hack and slash parts of the gameplay as well as getting rid of those areas that we considered to be "boring" in Ego Draconis. We've upgraded the engine, upgrade the graphics, upgraded the audio, changed the levels, changed the balancing, modified several features and where possible applied those changes to both Ego Draconis and Flames Of Vengeance. Additionally, on the 360, we changed almost the entire interface, modified the levels and gameplay to increase performance, changed the camera system/controls, and made sure the 360 has its a different balancing than the PC version as both platforms play differently. If on PC it plays more "streamlined", on 360 it's almost as if it's a different (and better) game.

Since its a pretty big redesign of several parts of Ego Draconis, it's impossible to convert Ego Draconis in The Dragon Knight Saga with just a patch - for that there are too many changes - but those areas of the game that we can change, without affecting the existing savegames, we've tried to change through the upcoming patch. For instance, if you install FOV, you get a better-looking Ego Draconis, and also the engine improvements. A patch which would bring ED to DKS would consist of replacing almost every single file, and it's guarnateed that you wouldn't be able to play any of your previous saves.

So D2:ED + FoV (which includes patch) does not equal DKS, but it's as close as we can get it without destroying the save-games.

For people who don't buy FOV, we'll provide a D2:ED patch, but I need to add that it's up to the various publishers to release it.

The intended audience of DKS consists primarily of people who didn't buy D2:ED, but in the same breath I have to say that I think that all the changes done make the entire experience more fun and I wished we could've launched DKS as ED.

I hope you can still follow and this makes sense to you wink