And the hot discussion amongst warrior experts

Mr_Tiger123: Thanks for the tips - really appreciate them. However I also found that investing some skill points in I believe it is called the "Deadly trap" or something ability comes in really handy as well. It saves a load of hassle...all I do is walk into a room packed with enemies release a few death scorpions and sit back and watch the show...plus i end up gettin all the xp hehe.


Aric: Indeed the scorp trap is very effective. You could invest in it if you want, If you're using a two-hander you can take the points that would have gone into shield. If not I suggest taking points from killing blow.
Personally while not minding a companion, I dont much care for the idea of releasing exploding scorps, just not my style. But then again I was always a melee nut

one more thing I forgot to add is the "reflect projectile" abiliti I think its called - I cant recall the name exactly but all it does is reflect arrows fired at you. For some strange reason I wa surprised that there was a post about that and people were saying it dosent work!! HEY IT WORKS EXTRERMELY WELL FOR ME. infact at a level 2 it ends up killing even a few of the enemies for me. All I have to do is just stand there and yawn with an occaisional very low damage hit most of the projectiles for me get reflected - I would say about 80% of them!! Surprising but true!
I think there are a few bugs in the game like some of the abilities are totally usless for the warrior - esp the shield bashing I found (after experementing with a lv4 shield bashing) that he nealy almost never does the shield bashing. Its like once in a blue moon occurance.

Mr_Tiger123: And the scorpion trap ability is way too strong to be honest so i dont use it anymore - another skill wasted...and the summon other creatures options is way too weak (except death knight - which for me is nearly as strong as the death scorpions) and its just a CRAZY world out there!!

Xavier: Aric, I think Freeze is also a good skill to have, there are just some fights that you need to freeze the enemies on...IE: Dragon riders. With resistances over 100 for most(Except poison =85)their Flamebreaths and their freeze Hurts like HELL

Elliot: There are a couple of good swords you can find for warriors without relying on random chance. There is a cairn to the east of the Dwarf village which has been built over the Sword Of Chaos, which was certainly my preferred weapon for the rest of the game, and the elf in the park of Verdistis has the Death Blade Of The Vampiric Lord which he will trade for. My second favourite sword
I would say for a warrior, never bother with Shield skill - all the best weapons are two-handed, and I think they're all swords too. I wasted a lot of points at earlier levels on things like Axes which are basically useless later in the game.

For 'impossible' foes, use the Fade From Sight ability combined with Warrior's Swing - it burns up a lot of Mana, but Swing doesn't cancel your invisibility - a fact I discovered only very late in the game, but which helped me kill Josephina very easily in the Wastelands (it was actually that fight I discovered it in )

I would guess that a Shadows potion would work the same way, but I haven't
tested it.

Aric: just got my holy weapon. Its a incredible one-handed sword. I soppose there goes that complaint. One thing though, everything in this game even static drops like the holy sword are random. Just keep quickloading until you get something decent. I'll give you two examples.
1. dragon shield in stormfist armory. When I hound it, only had a AC of 230. My current shield at the time was 210 So I quickloaded for a few minutes and it turned into a AC of 430- nuff said there
2. Holy sword. old one did 27-60 damage or some such. The one I stuck with does 71-100 damage.

My Blade Of Chaos (I got the name slightly wrong earlier, sorry!) does 78-123 damage and has Recuperation 0, so I quite like it
My Death Blade 'only' does 48-107 dam, but has Life Drain (5) which doesn't hurt and a Recup 0.

Elliot: I don't doubt you're right Aric, but it seems a little strange to go through all the hassle of finding the great Holy Weapon if it doesn't turn out to be all that amazing. I'd have thought if there was one item in the game that wasn't random it would be that...


Fiver: Shield Expertise is a waste. Magic Barrier is a waste. More than one point into repair is a waste. Enchant weapon is the best skill in the game. Even if you dont use death scorpians, deadly gift is essential against very hard hitting bosses. Maces are the best weapons. I found a 75-85 damage one handed mace. With mastery (which gives a 90% bonus and an added random damage that goes as high as 32), you will kill stuff with ease and not have to have a cheesy freeze effect on your weapon to survive. Wisdom is also a waste. Its never a good idea to trade skill points for stat points (basically what the skills wisdom, bless and magical might do). Death Strike is a major waste. Everything later has ridico spiritual resist. Also, never EVER go two handed. It is not worth it (shields are great). If you do decide to go two handed though, it is more effecient to go sword (percentage damage bonus is great for 2 handers). Also, stun is worthless if you find a freeze weapon and even if you dont, your points are best spent else where.
My recommendations?

Weapon (mace is best), Aug Def, Aug Damage (semi-optional, benefit is minimal), Deadly Gift (good even without death scorps, those bombs are a low mana cost and really helpful for hard hitting enemies you want to dispense quick like), 1 point in Repair (more is a waste), 0-2 points in restoration (you get 3 points from quests, can get more if lucky from shops), Enchant Weapon (best skill in the game, essential to every character).

Those are the most essential skills to a warrior. With enchant, mana is really not a problem later, so you might consider summon demonic aide to help you mitigate damage (its cool cuz it gets some of your passives if you inest in that skill). Similarly, lockpick is not essential and you should only invest in it if you really want to complete a couple quests/find dragon armor and have not had the luck to find +lockpick items (you can easily get by without it). Also, if you invest in lockpick, never invest more than 3 points since you can get 2 through quests. Other than undead, spiders and lizards, most enemies are fairly receptive to poison. Poison weapon or poison body isnt a bad choice (that passive warrior poison skill sucks though). Also, if you make sure not to turn in Tingale, you can buy a steady supply of poison from him (so no real need for alchemy). Well, theres other options, of course, but those I think are the best for a true warrior type.


Aric: This is a guide to being a warrior. If you dont put points into these skills then your not putting points into anything, which has to be worse then training poor skills.
Sure you could take the best of the warrior skills and spend everything else on spells....and become a mage warrior. If you actually want to play a full,standard, generic or however you wish to phrase it warrior your not going to be interested in mage skills. I refused to even look at the mage skills, never even considered them as options. They way I picked skills are simple. I assumed I would be level 50 by endgame. Which means 12 skills maxxed out. Then I looked at the warrior and survivalist skill sets and picked the 12 best skills. For a melee warrior. Cutting out all archery related skills and all weapon mastiers cept one, doesnt leave many skills left. I belive the 12 I picked are the best from the ones available.
I didnt go traps for 2 reasons. One just like using frost I found it makes things to easy and more importantly I didnt picture my warrior running around with a pack of exploding scorpians.
Enchant weapon is useful. I said train it 3 times, using the skill points left over from taught skills. That plus never selling items that give pluses to enchant weapons give you all the charm power you need.
One thing that cannot be argued is the fact I am currently right before hitting the gong. I am level 40. I have completed every single side-quest except the treasure map and have killed everything and anything everywhere that looked at me funny. Without frost. I slaughtered the succubus and laughed at the dragonrider in the warriors guild. Hopefully I have a clue or two in the right direction.
And by the way another reason never to put a point in a single magic skill.....as a warrior your not going to waste precious stat points training intelligence. But training spells without training intelligence is a excerise in futlity. AND not to mention there are books with spells in them everwhere. I have banish and summon skeleton up to level 3,restoration at 3, metorstrike at 3, lightning 2, and a bunch of other spells at 1. And I never put a point into any of them.


Mr_Tiger123: One effective strategy that I found useful with my frost sword was that when fighting enemies that use melee run into them and circle them until they surround you from all sides...then do your special move (John Travolta style..haha) and freeze them all in one go! Plus I have reflect missile ability equipped to level 1 or 2 I cant remember how much and 80% of projectiles get reflected off me inclusing magical attacks so I'm happy there as well since they hardly do any damage. By investing in Sword mastery to the max no matter which sword I take the recuperation time is always zero...so that ability helps a LOT + it increases damage. And as for travelling I use my frog statuettet in areas I already have cleared an area of monsters cos while transformed into a frog you travel at the speed of light!! Its cool!

Oh one final thing: When you level up no need to spend all you skill points immediately..I nearly ALWAYS have like 6 or more ability points unused in reserve and only use them when I encounter some enemy that is very difficult and try out ability points in different abilities until I find which is the most effective and then use some on that ability. Believe me it helps a lot. If you solve all the quests and kill all the monsters the game by itself gives you enough skill and ability points to become a one man army so no worries. By the way I'm a jack of all trades in the game - I balanced my character developnment so that not only am I strong agile but also high on mana and constitution plus I have mastered most of the lores in the abilities. Just take it easy and us your hard earned points slowly. Hard earned - Easily burned , dont do that or you wont enjoy your hard work


Fiver: Well, its up to you but if you really think sinking points into gimp skills like stun, spiritual damage, death strike, and magic barrier is worth it then more power to you. However, I find those skills to be 4 of the more worthless skills in the game. Stun is worthless because it is resisted quite often by enemies that matter and other enemies are more often than not killed in one shot (yes, I play on hard). Spiritual damage can and will be resisted much more than poison weapon. Death Strike has a poor chance of going off and a high chance of being resisted: worthless. Magic barrier is meaningless. 5 points yields 25 to all resists; my resists are so high without it that I laugh at elemental damage. And yes, level 50 is an exaggeration. Im sure that you CAN get to level 50 if you go ahead and waste points into something like wisdom and you take the time to slaughter everything on the map but using 5 skill points to gain 5 more levels and wasting over 5 hours to get an additional 5 is silly to me. Wisdom is self defeating. Stat points are nothing compared to the power of well used skill points. Wasting 5 skill points so you get a few more stat points is silly and, ultimately, self defeating

Oh, I forgot to mention how meaningless shield bash was. Well, its meaningless and its damage is trivial. Overall, your build wastes points on lots of skills that ultimately mean nothing to your total offense or your success in the game. Sorry if that sounds sharp but its true.


Mr_Tiger123: I dont think skills like death strike or stun are worth investing in because as in my case I found a sworw with deathstrike 5! so if I had invested points there it would have been wasted...and plus I already encountered many weapons with stun ability in them as well and its true the stun truly sucks - it just not worth it. Frost on the other hand is the best by far - however unfortunately we cant research it can only be gained through weapons


Aric: Drop stun, death blow, shield expertise and wisdom for

demonic aide, passive enhancement, that skill that transfers some of your skills and abilites, and poison weapon.

Sound about right?

Fiver: Ya, thats what I would recommend.
Poison weap really is sorta optional though I think. Its cool but its uses are sorta limited.

FRS: The ressurection spell is for resurecting dead enemies (Such as dragon riders ) to fight on your side. The more points you have in it the greater the power of your ressurected monster.

It can also be used to create an xp farm:
1)Kill powerful+ high xp giving enemy
2)ressurect it w/o using aura of command on it
3)teleport away
4)teleport back and the enemy will be back to normal and hostile, so you can kill him, get xp, lather, rinse, repeat.

Though this can work if you are desperate, it seems to me it is easier to just contiue in the game... But I have heard of people using this technique to their benefit.