What you're arguing, Kein, is that it's pointless to discuss because it's a game.
No, you completely ignored my main point:
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literally see no point to waste precious time thinking of such questions for ISOMETRIC classic RPG. I understand if we were talking about some full 3D games like TES or Mount&Blade or Sui Genesis but for tactical DOS? Really? Tactical battle already a big set off for me from realism so adding realistic environment/outfits won't really make a big difference. I'd say it would make perfect sense to achieve some points by working on original aesthetics and designs.
Developers asked community for their opinion on the topic, I say - don't waste your time on this old question and better invest it into environment and story interactivity. After playing Scribblenauts I really want to see more choices.
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You also imply it doesn't matter to you. Well... so what? Why bother arguing if it doesn't bother you? It bothers me, it bothers a whole group of people even, and it's not something that's going away at any real speed because developers/designers don't realise that it's even a problem. I like to give Larian some leeway with it because they're typically mocking fantasy games as a whole, but I still wish they would stop with it.
There is completely no reason for meta discussion about forum users here. Please refrain from it.
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It's not just an issue with Divinity though, it's an issue with *gaming*.
This issue is more than 10yo, you plan to solve it right here and right now or what? Just curious why did you even mentioned that in a first place.