Developers asked community for their opinion on the topic, I say - don't waste your time on this old question and better invest it into environment and story interactivity. After playing Scribblenauts I really want to see more choices.
Why? The story is written by the writers, the environment is designed by concept artists and a level design team. The armour? It's typically not the same people. If anything, it *saves* development time/resources as it's a case of adjusting models/textures, not creating completely separate ones.
If we don't "waste" our time on it, then we'll never see it improve. And I don't think it's a waste of time at all.
This issue is more than 10yo, you plan to solve it right here and right now or what? Just curious why did you even mentioned that in a first place.
It's not going to get solved if we don't speak out about it. I don't plan to solve it, I think that would take years and a lot of time spent on developer forums, etc. I don't have the patience, the time nor the inclination to do that.
Larian asked for input and opinions. I have given my opinions, explanations and so on. I do not expect the art team to suddenly go "Oh shi-, yeah! We need to do this!". What I
hope, however, is that members of Larian will at least read my points and think about them.
I could have easily come here and stamped my foot and cried Larian down as sexist and that they perpetuate the sexual objectification of women by sexualising their armours. I could have claimed they view women as objects for sex (this is a pretty common theme within Divinity 2, it must be said). But no, I don't. Because I don't believe that, and I know the Divinity series has never been entirely serious. I choose to accept the design choices as being tongue-in-cheek.
However, that does
not stop the gender-based armour being ridiculous, pointless and - above all -
bad. It is well past time that developers, whether they're Bethesda, Larian, Runic Games, Blizzard, or any other, moved on from overly-feminised armour. You cannot claim on any level that it doesn't matter due to a lack of realism, but as I've said before, that is completely irrelevant as male characters are always fully-covered/protected, even in the most ludicrous armours.