In Divinity 2 I played a female character, since I didn't care for any of the male voices (and only liked one of the female options). I showed my brother the game, which he thought was cool, but he only had a netbook at the time, and despite previous efforts to get him to play other RPGs, he only plays Diablo (with Minesweeper accounting for the rest of his gaming).
Anyway, he saw me playing for a few seconds later in the game, with a completely different set of equipment, and thought I had restarted with a male character (what he saw of the running and combat was from behind).

With an isometric camera you see less of your character most of the time than you would with a third person camera. You may be able to zoom in, or there could be closeups in cutscenes, but combat can not be zoomed too much if it is designed to offer strategic environmental options (carelessly stored oil barrels, etc). Even if Larian wanted to do bikini armour (the goals of pre-release concept art and game art not necessarily being the same), it still wouldn't be a huge difference when the characters are an inch tall on the screen.