We're reading all comments about this. We think we're going for weight-based limitations. A stronger character will be able to carry more.

But indeed, position of items is remembered, so if you leave something somewhere, it's going to be there when you return. Unless we write AI scripts that steal gold that lies around smile

The other things we read (revisiting battletower-chest idea, something like the "junk" tab from Kingdoms of Amalur, the pets from Torchlight that go to shops for you...) are very interesting!

As long as the player doesn't look like this:

[Linked Image]