Originally Posted by ForkTong
We're reading all comments about this. We think we're going for weight-based limitations. A stronger character will be able to carry more.
But indeed, position of items is remembered, so if you leave something somewhere, it's going to be there when you return. Unless we write AI scripts that steal gold that lies around smile
The other things we read (revisiting battletower-chest idea, something like the "junk" tab from Kingdoms of Amalur, the pets from Torchlight that go to shops for you...) are very interesting!
As long as the player doesn't look like this:
[Linked Image]


Haha, I'm starting to love these "macro" images from you, guys. I demand more!

The idea with NPC stealing you junk isn't new (Arcanum -- hello 9x! -- and Risen 2), but it would be interesting to see it, thought I doubt you will get around to think of it and implement.

But the permanent item drop and/or the personal chest storage like in D2 - this would be nice (the latter, of course, if narrative of the story allows it).

Originally Posted by Lotrotk
If you ever catch a player doing so, please be kind enough to record it on tape and send it to me. I'll sign it and send it back to him smile
You should apply for QA man, you clearly got a good sence of anticipation!
Ok I get the message clearly no one else on this forum likes the idea of randomly loosing stuff.
I guess this means that no one wishes to be robbed as well? Lucky you the Thieves'Guild never dared to rob the Divine.


Clearly you haven't been long enough in D2 forum section where people complained about randomly disappearing items from inventory. I think they are still there, you can dig them (and I think bug never was 100% fixed in the end)

Last edited by Kein; 28/11/12 05:00 PM.