In my personal opinion God Complexes are what sets strategy players apart from other gamers, and lusting for more power is what sets rpg players apart from other gamers

also Marketing Dragon commander as a game where you play a dragon and fight is marketing it as an rpg, marketing dragon commander as a game where you command an army and fight other armies is marketing it as a strategy game, marketing dragon commander as a game where you fly around online and fight your friends using fire breath, missiles, and bombs, is marketing it as a first person shooter.and finally marketing dragon commander as a quasi mix of all three ideas creates a whole new genre of gaming, and my biggest concern is that larian will favor one aspect over another, for example making the dragon form weaker in my opinion was a mistake as it dissuaded some of my more rpg playing friends. In other words Larian you need to tell people while they can come up with full proof strategies and plans
for combat, they can also go straight into the mix and change the entire outcome of the battle with sheer skill and ability, or at least thats what i would do.

sorry if this doesn't make any sense my mind is scattered today.

also on a side note why is my text invisible when im typing a post, and is only visible when highlighted?