Originally Posted by AlrikFassbauer
Yesterday my character in SWTOR received about 5000 xp for a quest - albeit a very difficult one.
Compared to TDE and the Drakensang offline games, this looks to me s beind ridiculously (spelling ?) high. as a consequence, I just can't understand several thousand of xp points to be given away - and stat points, too, in this case.

To me, it kind of feels like Inflation ... not of currency, but of xp (which can be considered as a "spirit currency", too ...


It depends ENTIRELY on context. Without context, I have absolutely no idea how much that 5000 XP in Old Republic is actually worth - especially with XP curves being what they are at different player levels.

You get 2500 XP for literally the very first quest in Divine Divinity, but the context is that it takes 2000 XP to go from level 1 to 2. In Divinity 2, that same 2500 XP would be 2-3 levels worth.