Originally Posted by Zerael

Do you mean with this that you don't care about character background if developers don't manage to make you empathize with their creations? (I ask you this because english is not my language and I'm having trouble understanding this part)


What I mean is, that in Bioware games (Mass Effect for example), there is a huge amount of background information and dialogue between characters that doesn't really effect the gameplay. As a gamer playing an RPG, I have own set of interests and don't really give a crap about the hardships or background of some NPC in the game unless it is relevant to me.

For example, I couldnt give two craps whether an NPC was meant to be raped by her uncle or not, unless knowing this information meant that I could blackmail her uncle in order to obtain access to a restricted area, be given a big pile of gold or get my hands on a magic sword.

In the Bioware games, there is always far too much of this kind of bloat-info with no direct consequences on potential progress, rewards or pitfalls in the game....as if putting up with all the highly limited gameworlds and stupid invisible barriers werent enough.


Last edited by MatTheCat; 05/03/13 08:05 PM.