In this review Swen mentioned that the team isn't big enough to do NPC schedules right now, "only" normal, limited scripting.
So this is something for Larian: if the game will reach the goal on Kickstarter, are the resources (money) then available to build more complex schedules for majority / each NPC?
I think the team, which did the Ultima VII schedules wasn't as big aswell, but they managed it somehow. It would be great if Larian can do the same!
Another thing Swen noticed in this review is the background information / story behind each NPC. There it would be also great to "fill" empty/flat characters, give them more life than in other RPGs these days.