("Hello World", my first post on this forum though I follow it since Divinity 2 is out. I thought the time was good for it smile )

I must say Original Sin is the game I expect the most at the moment, but I agree keyword-dialogs is honestly quite bad imo (I simply can't remember a single keyword-based game I enjoyed as much as a full-text one). Most of the fun I got in previous Divinity games was from the overall great quality of the writing, and from some 'spicy' dialogs. I at first glance thought those were place-holders for 'to-be-written/improved' dialogs, but as I see them still now, I'm somewhat afraid. Ya, afraid, as it's the only thing that doesn't trigger that 'whoaaa' thing in me about OS so far laugh.

Still, if you choose to keep with that, I'll be sad but I'll keep supporting you no matter what wink Gratz for the already more than half funded Kick.