Well I listen to the full hour and it was amusing. I truly hope the sheep crowd doesn't warp him (they are drowning everything else out on the kickstart comment board).
-
He did ask for suggestions for the stretch-goal at the end so here are a few:
1) additional area with more amusing (and long lasting) side quests.
2) The option to raise a child.
3) (not sure how the game handles morality of player; but it would be good if towns can 'hear' of players good or bad behavior and react appropriately when the players arrive to a town (including specific quests that are triggered based on character morality - example if helpful - find my child - if evil - kill this annoying guard/politician ...; and amusing chance to redeem self or switch morality based on reaction in quest)
4) ability to dye/customize items
5) pets (non-combat pet that you have to protect when they get into trouble; and you feel very sad if they die frown )
(You know it would be a lot easier to suggest stretch goals if we've played the game since we would know what is or is not there)
-
I wonder if Lar actually read these threads...