Originally Posted by LordCrash
AND I would support a port to other platforms after the PC release. Larian should also bring this great games to the console people if they want to do so and consider that a good business option, why not? Would be a win-win-win situation.

Multiport games have nothing to do with the points mentioned above. The problem is that the audience for video games is much bigger than 10 years ago and turned from "hardcore" gaming of some nerds (like we are probably) to a more casualized gaming for everybody. But that's not the fault of the consoles. If you want to blame them for something, then blame them for bad controls if you want to play with mouse and keyboard. Everything else is bullshit. (And I even don't have any console....)


The problem is not with games designed to take the best from PCs (large areas, vast use of HD & RAM, great graphics, etc), and later they were ported (or remade) for consoles. The problem is when they were designed simultaneously to both platforms from scratch, so the final game will be some kind of hybrid too complex for consoles and too simplified for PCs. Didn’t you miss in Dragon Age Origins the point &click inventory, random named enemies which Baldur’s Gate used to had, larger areas, more detailed graphics, etc? That was a millionaire game and failed to enough satisfies PC users (not mention DA2 please...).

Just listen this video when they talk that Divinity 2 could be ready a year earlier if it were for PC only...