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old hand
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OP
old hand
Joined: Aug 2010
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Since Original Sin will be shipping with a toolset I think it makes sense for updates to be brought to Moddb where (naturally) a huge modding community exists. News reports get to the front page and I'm sure it'll attract more attention with it being on there especially once all the news is posted there. http://www.moddb.com/games/divinity-original-sinSince the community can currently add articles/images/videos to the Original Sin page there maybe we should update everything and make sure it gets all the attention it needs there? I really want those stretch goals to be reached.
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veteran
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veteran
Joined: Apr 2013
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I would rather vote for the Nexus (I love the nexus mod manager for example)....;) But spreading the word on moddb is also highly appreciated. 
Last edited by LordCrash; 09/04/13 04:06 PM.
WOOS
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old hand
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OP
old hand
Joined: Aug 2010
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It doesn't have a page yet on the Nexus but good thinking. But that can only be done once Original Sin is released right? They only allow completed mods on the Nexus after-all. It's not like Moddb where you can set up a page and update your fans with updates every now and then until the release.
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veteran
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veteran
Joined: Apr 2013
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It doesn't have a page yet on the Nexus but good thinking. But that can only be done once Original Sin is released right? They only allow completed mods on the Nexus after-all. It's not like Moddb where you can set up a page and update your fans with updates every now and then until the release. Hm, I don't know tbh. I do know that you can release alpha/beta versions and improve them over the time. And yes for the former question, I think Larian has to talk to the Nexus guys first because that site is a little bit more "official"... 
WOOS
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member
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member
Joined: Apr 2013
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Cant wait to see what amazing stuff people come up with
 Butler at WoOS - Weresheeps unite!
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veteran
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veteran
Joined: Aug 2009
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Larian said they will be supporting Steamworkshop and for those, who don't want it - they will implement their own mods managing mechanism.
There is no need for ModDB at all.
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journeyman
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journeyman
Joined: Mar 2013
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They also said they would love to be on the Nexus. Moddb is cool too, but being on both isn't really interesting (spreading the mod resources instead of gathering them), and, in my opinion, the Nexus is more RPG-oriented.
Steamworkshop works quite well, but it'd need to use Steam, which I personnaly won't. As Nexus and Moddb have more visibilty than Larian's own site, I think it's the way to go.
Last edited by Baalka; 10/04/13 04:04 PM.
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enthusiast
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enthusiast
Joined: Jul 2012
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How many digital platforms are there to play D:OS on? All my digital stuff is on steam and I know about GOG. Care to elaborate on why we prefer GOG to Steam? :P
Also, if there are mods on steam workshop will this mean people on GOG can't access them?
Look it stands to reason...You can't eat 'cos you don't have a stomach!
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veteran
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veteran
Joined: Apr 2013
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The best thing about the nexus is the mod manager imo. You can always play a vanilla version when using it and turning single mods on/off if you have problems with combinations of mods and so on. It really makes the installing and managing of mods a lot easier and more comfortable. 
WOOS
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veteran
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veteran
Joined: Aug 2009
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T(spreading the mod resources instead of gathering them), and, in my opinion, the Nexus is more RPG-oriented. This is the worst indeed, that is why I'd love to see only Larian's official solution for that. I'm not going to waste my time browsing some nexuses or Moddb or some forums, ij ust ignore it. Steamworkshop and Larian's vault is maximum I'm ready to spent my time on. And it will be much more efficient and handy this way.
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veteran
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veteran
Joined: Apr 2013
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T(spreading the mod resources instead of gathering them), and, in my opinion, the Nexus is more RPG-oriented. This is the worst indeed, that is why I'd love to see only Larian's official solution for that. I'm not going to waste my time browsing some nexuses or Moddb or some forums, ij ust ignore it. Steamworkshop and Larian's vault is maximum I'm ready to spent my time on. And it will be much more efficient and handy this way. Browsing some nexusses? You have no idea how it works I think. Every game has its own site on the Nexus with its own chat, forum, databases, and so own. It would cost Larian a lot of money and manpower and to create and moderate all those infrastructure from scratch (just look at this semi-professional forum...), money that could be used to make DC and D:OS better. It's imo way better to use an existing, well-working solution which is available from the start..  But I also think that there should be only one "official" mod resource, Nexus, Moddb or another solution.
Last edited by LordCrash; 10/04/13 03:27 PM.
WOOS
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journeyman
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journeyman
Joined: Mar 2013
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T(spreading the mod resources instead of gathering them), and, in my opinion, the Nexus is more RPG-oriented. This is the worst indeed, that is why I'd love to see only Larian's official solution for that. I'm not going to waste my time browsing some nexuses or Moddb or some forums, ij ust ignore it. Steamworkshop and Larian's vault is maximum I'm ready to spent my time on. And it will be much more efficient and handy this way. Well, that's why I said I personnaly think Moddb or Nexus would be better than Larian's own page : better visibility, simplier for the dev and maybe for the modder (no Larian's modding page yet so I can't say, ofc), no spreading -I agree with you, it's boring to have to browse tons of different websites. Though having both would be counter-productive. But why would you go on Steam workshop instead of another? I believe, considering it's optional, Steam won't be as popular as another modding option : if you want your mod to be seen by many people, you have to go for drm-free version, while you can go for worshop (I say this assuming not-workshop version of the mod works on Steam too). A bit early to say, tho =P But, that being said, if you love mods, you'll go wherever they may be (insert in-love-emote)(read : it's all up to Larian, and I'm sure they considered this as an important matter and will make the good decision).
Last edited by Baalka; 10/04/13 04:06 PM.
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member
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Joined: Sep 2011
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I made some custom campaigns a long time ago... lol I think it was about a decade ago. Sometimes, if what you made is good enough it will spread on its own. I abandoned that game and to my surprise, years after, people are still uploading my maps. One site went down, someone still had my map files and uploaded it to other sites. There were russian, chinese sites where I found my maps. I don't understand the language but the title is the same and luckily they're gracious enough to keep me as the author (english characters).
You can have an official site or other sites but IMO your work will spread on its own. An official site is okay and there should be one. However the community will decide which is better and will naturally flock to it.
I hope that Larian will not attempt to control the modders/map makers/campaign makers etc. I hope that the files are easy to export, save and anyone can easily play them regardless where they got it. For example, I think Blizzard tried to control this outflow with Starcraft II. They had a central server which all custom maps should be uploaded and published. People had to go through these absurd work-arounds to play certain custom games. This was a far cry from Warcraft III. Just one click and you're off.
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enthusiast
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enthusiast
Joined: Apr 2013
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T(spreading the mod resources instead of gathering them), and, in my opinion, the Nexus is more RPG-oriented. This is the worst indeed, that is why I'd love to see only Larian's official solution for that. I'm not going to waste my time browsing some nexuses or Moddb or some forums, ij ust ignore it. Steamworkshop and Larian's vault is maximum I'm ready to spent my time on. And it will be much more efficient and handy this way. Frankly, I'd prefer just the Nexus, so we're not even tied to Steam (unless you can grab the mods from the steam workshop without using steam? Then I don't care, but I really doubt that). Then again, I expect any modmaker of any repute to make his stuff available outside the walled garden that is Steam anyway. Also there's really no need for Larian to try to do something Nexus is already doing a damn good job of.
* as usual this is imho (unless stated otherwise); feel free to disagree, ignore or try to change my mind. Agreeing with me is ofc also allowed, but makes for much worse flamewarsarguments.
It is a full moon night and ... bèèè! ... the Weresheep are out...
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old hand
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OP
old hand
Joined: Aug 2010
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Larian said they will be supporting Steamworkshop and for those, who don't want it - they will implement their own mods managing mechanism.
There is no need for ModDB at all. There is. It reaches more people when you make an article or release something. Plus each mod has their own "site" so to speak. You have the main page, news section, features section, tutorial section, media section and then the forum section.
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Moderated by ForkTong, gbnf, Issh, Kurnster, Larian_QA, LarSeb, Lar_q, Lynn, Monodon, Raze, Stephen_Larian
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