Norbyte: I've spoken of opengl 3 (last version is 3.3?) because opengl 4 is (from what I've heard) not compatible with Mac OS X, and since they're doing an Mac implementation, I assumed they use opengl 3. You say it will support directx 9 and directx 11: Does it mean it has an directx 11 implementation or that it will be compatible with directx11 cards since directx9 works on them?
If there is a directx11 implementation, does it use the new features of directx11 (tesselation, ..) so can we expect the directx11 version to have better graphics and better performance on recent cards?