Larian Banner: Baldur's Gate Patch 9
Previous Thread
Next Thread
Print Thread
Page 2 of 2 1 2
Joined: Apr 2013
stranger
Offline
stranger
Joined: Apr 2013
Norbyte: I've spoken of opengl 3 (last version is 3.3?) because opengl 4 is (from what I've heard) not compatible with Mac OS X, and since they're doing an Mac implementation, I assumed they use opengl 3. You say it will support directx 9 and directx 11: Does it mean it has an directx 11 implementation or that it will be compatible with directx11 cards since directx9 works on them?

If there is a directx11 implementation, does it use the new features of directx11 (tesselation, ..) so can we expect the directx11 version to have better graphics and better performance on recent cards?




Joined: Apr 2013
N
addict
Offline
addict
N
Joined: Apr 2013
The DC/D:OS engine implements DirectX 11; don't know if they actually use DX10/11 features in the game (like tessellation).

Joined: Mar 2003
Location: Kiel, Germany
apprentice
Offline
apprentice
Joined: Mar 2003
Location: Kiel, Germany
Are there any infos for a playable demo around?


Rollenspiel hört nicht beim technisch möglichen auf, es hört auf wo deine Fantasie endet.

Lasst uns den hilflosen Drachen vor der bösen Prinzessin retten!
... Das klingt irgendwie falsch...
Joined: Aug 2009
Location: Soviet Empire
Kein Offline OP
veteran
OP Offline
veteran
Joined: Aug 2009
Location: Soviet Empire
I wish.

Only selected people has access to it. We are not in such group.

Page 2 of 2 1 2

Moderated by  ForkTong, Issh, Larian_QA, Lar_q, Lynn, Macbeth, Raze 

Link Copied to Clipboard
Powered by UBB.threads™ PHP Forum Software 7.7.5