Let me preface by saying that my goal was _only_ to know the ToS. This is not a request, etc.
Stabbey, well, that is why I said that it wouldn't be making a copy. I'm saying something along the lines of him coming to my house, and using the same key on two computers to play lan. I mean, I will have the same key on two of my computers regardless (I'm assuming this is fair game, as with most drm-free games). It would be awesome to be able to deploy a game fast, without having to rely on the impossible scenario that they also own the game. I'd care less if I only played in the US...then it's easy to get copies as needed, etc.
note: I say "impossible" because a lot of the people I tend to co-op with, are not avid gamers. Hence a large portion of my problem

As a sidenote, I don't really distribute my drm-free games. Beyond any moral issues, I don't like the very idea haha, not sure if I'm the only one.
All that said, two keys might work out just fine. It's just a hurdle.
Raze, I know they are confirmed, and honestly the delay is no issue at all. My concern is more with linux getting a one-time port, with little support later. e.g., Torchlight with missing polygons, etc, etc. I am happy to kickstart, but I "only" use linux, so this would be a huge deal for me.
Personally, the editor is not a deal-breaker.
Thanks for the kind welcome. I'm looking forward to seeing more, and I am trying to get people to
help buy the game (I keep confusing kickstarting with donating). I am pretty sure I already got someone to kickstart.
Best