Originally Posted by Raze
(as source magic is a big part of the plot, I don't imagine you can completely ignore it)


But it would be nice develop a non-magical character in this way: source magic could be considered also in the melee and ranged skills. For example in any RPG a melee skill usually looks supernatural and the animations usually have special effects, also in most RPG only your character can use them. So in D:OS melee and ranged skills could be considered source magic too. By this way would be possible have one character complete melee.