Originally Posted by Timeraider
Originally Posted by Voodoou
I thought I remember them saying in DOS we had a maximum group size of 4 including henchmen and summons? Anyone remember this from the videos? As to the rest I agree with most of it but IMO the more ppl/mobs you need to wait on turns for makes the combat LESS fun... it makes every fight painful to sit through when you have so many actions to manage, for "trash mobs" anyways.


there are 2 heroes, 2 heroes can both have a henchman, thus having 4 people.. aside from that the heroes can both use a summon spell to get a summon.. thus allowing for maximal 6 allies while in battle. But ofcourse you can keep it as low as you want.

However in my opinion the turnbased way of D:OS is very little waiting and alot of action.
It does not feel like you are waiting for something to happen.. more like a smooth battle. And still.. the more people you have, the more things you will need to control yourself to :P


ok I still swear I heard 4 but after hours of watching DOS vids on youtube and not finding the one I remember it in.. I give up.. also I think I wasn't thinking of this clearly when I made my first post. I was thinking OLD school turn based.. you know the ones where no one moves and its boring =P but then I was thinking.. wait this isn't like that at all.. this is more like Fallout 1/2 which you loved.. so yea. Thank you for the response and hell maybe the vid I remember was incorrect anyways.. ppl make slip ups like that all the time =D