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Re: Magic system and mage build
Stabbey
#
463246
19/04/13
08:18 AM
Joined:
Apr 2013
DoomGaze
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DoomGaze
stranger
Joined:
Apr 2013
Originally Posted by Stabbey
Well one thing they could do is that when you hit "flee", both characters have to flee, because when the "flee" flag has been set, all characters in the battle can no longer use their action points for anything except movement.
Yeah that would work!
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Magic system and mage build
Ikalios
14/04/13
03:55 PM
Re: Magic system and mage build
Stabbey
14/04/13
04:05 PM
Re: Magic system and mage build
Ikalios
14/04/13
04:09 PM
Re: Magic system and mage build
Stabbey
14/04/13
04:25 PM
Re: Magic system and mage build
Decimal
14/04/13
04:32 PM
Re: Magic system and mage build
Ikalios
14/04/13
05:03 PM
Re: Magic system and mage build
Stabbey
14/04/13
05:13 PM
Re: Magic system and mage build
Joram
15/04/13
07:47 AM
Re: Magic system and mage build
Rack
15/04/13
12:44 PM
Re: Magic system and mage build
Norbyte
15/04/13
07:54 PM
Re: Magic system and mage build
henryv
17/04/13
03:34 AM
Re: Magic system and mage build
Stabbey
17/04/13
11:03 AM
Re: Magic system and mage build
Ikalios
17/04/13
06:18 PM
Re: Magic system and mage build
henryv
18/04/13
12:22 AM
Re: Magic system and mage build
Joram
18/04/13
07:02 AM
Re: Magic system and mage build
DoomGaze
18/04/13
07:48 AM
Re: Magic system and mage build
Stabbey
18/04/13
11:46 AM
Re: Magic system and mage build
DoomGaze
19/04/13
08:18 AM
Re: Magic system and mage build
Stabbey
19/04/13
12:43 PM
Re: Magic system and mage build
Marius Voinescu
19/04/13
05:36 PM
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