Originally Posted by LordCrash
Originally Posted by Jaddeth
Originally Posted by LordCrash
Originally Posted by dlux
I'd prefer that you can only summon more powerful elementals if you advance your summoning skill/magic.

I agree. Every spell should be based on your stats/skills.


Summons' stats scaling with player's int stat. Also at certain levels of int the summon will receieve new ability or will have a different skin.

Sounds good to me. Or you have to choose if you give a certain skill point to yourself or to your summon?


That will be very cool too ! smile


On 7th of february 2015 : I start a new adventure in the Divinity world of Original Sin,
it's a Fantastic Freaking Fabulous Funny ... it's my All Time Favorite One !