Also, I'm thinking of logs that is organized in a way not first come first serve basis of message logs. So the player won't easily get lost on the quantity of information. From summary to the details of the dialogue. Very similar to the keyword system.
For example,
- Watcher Statues
-One person (name) says it can be found in north east : Insert Dialogue
-one person (name) says it was cursed : Insert Dialogue