Another thought:
In the Q&A it was mentioned that the maps "wrap around" and you can do sneak attacks on your opponent from just simply by sending units around the map and you end up actually being only a couple spaces away from the enemy capital.
To counter sneak attacks, will there be a function where if one players unit markers on the world map cross paths with another players units from the opposing team, will it automatically start a battle or will units be able to just bypass enemy units with or without "stealth" or any equivalent that might be implemented into this game? I would like to be able to set up a blockade by the coast near by capital to help ensure I don't get attacked from behind.
Anyway, I am looking forward to seeing this game in July, keep up the great work Larian Studios!