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Joined: Apr 2013
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Right, so I don't think this has been mentioned anywhere, but is there any sort of penalty for hurting your characters in the game?

There's a penalty if you get your henchmen/companions(yes, we're reaching that goal! Next up, 1 million!) killed, but what about if you throw fireballs in their faces?

Seems like it's something one should get pissed at. Same goes for the 2 main characters, is there any penalty for getting them killed? Say I throw a fireball in the face of the other character, out of battle, kill her, and then resurrect her?

Having penalties for hurting your party members seems like something that should be added, it makes a lot of sense that you need to avoid harming your party as much as possible. It also adds another thing to the strategy of combat.

I hope this makes any sense, or else I'll try and explain it a little better.

Last edited by Regenuluz; 25/04/13 10:45 AM.

Mikkel - WoOS
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This kind of companion/henchman reactivity would be great!

The only problem I see, is that it may be something that happen pretty often. At least in the pre-alpha playthroughs we've seen, it has been common enough, hehe. If so, it would perhaps be cool to put in some counter tallying up all those hits, and when it gets to certain levels, the companion or the NPC will react in some way.


I got Comment 33,333 at the legendary Larian KS for D:OS
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Yeah, I'm not saying that they should get pissed the first time it happens. But I'd sure get mad if someone kept throwing fireballs my way. Especially out of combat.

Also, seems like when you're resurrected you spawn with full hp/mp, which means that after each fight you'd just kill off the main characters if they have low health.


Mikkel - WoOS
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Very true.

Well, a simple script check to see if the pc is in turn-based combat could do, and then that would make the counter tick faster towards levels that cause reactions.

And killing off your companion or henchman just to heal them is out of the question, it's just something they used sometimes in the playthroughs in the pre-alpha build.

There will be repercussions, I wonder exactly how, though.


I got Comment 33,333 at the legendary Larian KS for D:OS
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My guess is that in the final version partymembers that are resurrected should have 1 health and 1 mana. Or at least it should be, coming back with all full is too exploitable.

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Yes, and if they get rezzed with full health and mana, it should be because of some very rare or expensive item or power.


I got Comment 33,333 at the legendary Larian KS for D:OS
Joined: Apr 2013
Location: Denmark
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@Indira
Yeah, it could be as simple as that. I really hope one of the Larian folks take a look in here and comment on it. smile

@Merendrious
Exactly. It would be too obvious to just kill off your party members to get them back to full health before the next battle. So I completely agree with the 1hp/1mp when resurrected.

Personally I think that if you keep hitting your party members with harmful spells/whatever then they should eventually leave you. (And of course make it harder/more expensive to hire replacements)

I'm not quite sure how to handle it between the 2 main characters though. Especially not when you have full control over them both. Though I think something that could be used as a solution has been mentioned, getting bonuses/penalties depending on the relationship of the main characters. This could be used to penalize the player for killing off/harming the main characters all the time.

Of course, this could be a setting that one could choose to play with, as to cater to everyone. (Some probably wouldn't like being penalized for throwing fireballs all over xD)


Mikkel - WoOS
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No, Party members can come back to life with full HP and Mana - as long as the cost for resurrecting them is much more expensive than buying potions for them. No matter how reckless they make their financial decisions in real life, in a game, players have an uncanny knack for sniffing out a bad deal.

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Well, as long as that's the case, then I completely agree. smile



Mikkel - WoOS
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Stabbey, that sounds fine, as long as it is very expensive. smile


I got Comment 33,333 at the legendary Larian KS for D:OS

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