Sight range & light sources

I'm not sure how sight range is being used in regard to the Fog of War, but as mentioned in the Primary stats thread I'd like it to be removed from skills & stats if possible. Then it can be used for purely atmospheric reasons, depending on time, place and weather conditions, now that the final stretch goal was reached. Using hearing (or awareness, as I'd rather call it) should be enough for skills / stats purposes.

  • Daylight: full sight range (whole screen, but at least a comforable max sight range)
  • Dusk or dawn: diminishing or increasing sight range
  • Night time or in dungeons: close sight range.
  • Heavy rain or fog: medium sight range

[Linked Image]
Amberstar (screenshot), Ambermoon and Albion (?) did it like this.

Using light sources such as torches, lanterns or light spells would increase the sight range. As they diminish in power, so would the sight range be reduced slowly.


Bonus: more atmosphere during the night and in dungeons, fun possibilities with blindness spells etc.