1. Since there are NPC Schedules and such, it might make waiting for a specific NPC to show up irritating. When you click on a bed, there should be a rest option with a slider for how long you want to rest. I wouldn't mind a wait option like Skyrim where you can wait in place until a specific time (although that might involve an interrupt if you wait in a store when the owners want to close, or if day changes to night and monsters show up where you're standing.)


2. In turn-based combat, there are little circles under the characters. The current player character whose turn it is is white. Enemies are all red, and many probably have the same name. On a player turn, I'd like to see the enemy red circle be pink (or something) for the next enemy whose turn it is, as an easy visual indicator of exactly which enemy will move next.


3. If you're going to let players delay taking their turn, an easy to do that in the UI might be to let you drag your portrait on the turn order bar farther down the list.